DK30 has been over for quite some time. I wanted to post a final update about my progress, for my “fake week 4”. Work and other things have kept me busy, so I’m not done with everything I wanted to do, but still enjoy working on the game.
Enemies
I’ve added a few enemies, with skills and the basics needed for AI. Currently the AI is completely random.
- Ogre - Only knows how to attack
- Slime - Uses a few basic physical moves, like Attack and Slash
- Wizard - Can use both healing and damaging magic skills.
- Cultist - Uses evil magic, like Blood pact and Life drain
Sprites
Enemies and players will have 16x16 sprites in combat. Some basic sprites are done, here is a sneak peak:
The future
I still want to finish a prototype / demo to share and let others try. Realistically, this will still take a few weeks, need to finish up a few things:
- Unlocking skills after leveling
- Health and mana bars in GUI
- Rendering enemy and player sprites during combat
I will keep posting updates about the game, although not under the DK30 label.